Teamwork matters
School Designers is an extremely talented team of creative professionals.
Our final project worked so well because of the individual contributions of not only people who care, but people who know how to get things done.
Our project began with the idea to design an in-world Admission Center for a real secondary school. Our goal was to make the space serve dual purposes – as a self-guided tour, and as a virtual venue to conduct open houses with real-life prospective families and real-life school staff.
I believe we reached the first part: self-guided tour. There is enough content of photos, videos, downloadable brochures and application forms, FAQs and the ever-popular free tee-shirt. The second goal of running an open house will have to wait until the school actually purchases land and recreates the building.
I am very proud of the design, the flow, the content. Can it be improved? Sure, but in the few short weeks we had to build, we did more than alright.
Lessons learned
* Second Life is the most unstable environment in which to work. You never know how long you’ve got to work in-world. You can freeze or be thrown out at any moment.
* There is a ramp-up of technical knowledge required to understand building, scripting, filming a machinima. This requires time to learn, and practice.
* There are technical restrictions that limit design. For ex., we wanted to have 6 different videos at 6 different content areas so a visitor could play whatever one interested her. But we discovered it is one stream per parcel, so the 6 videos were reformatted into one long video which plays on every screen. Still looks great, but not as individualized as we had wanted.
* There are some very generous people in SL who are so willing to help with technical issues. It’s reassuring to know they are there.
* A few lindens can go a long way.
* I would like more class lectures & discussions to learn about the theories and practices of virtual worlds now operating, SL being just one environment.






